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Clubhouse Yarns – Golf Drinking Games for Large Groups

Big golf groups don’t need much encouragement. 

 

All it usually takes is an early tee time, a couple of eskies, and a group chat that absolutely should not survive the weekend. 

 

Bucks trips. Society days. Golf trips where someone says “What could possibly go wrong?” before the first tee shot. 

 

These games are built for large groups — where chaos is inevitable and the only real goal is laughs, stories, and everyone getting home safely. 

 

Ground rules (because someone has to say it): 

- Nominate a group captain (responsible-ish) 

- Pace of play matters 

- Drink water constantly 

- Follow club rules 

- No drink driving — especially in buggies 

 

1) Shotgun Start (The Ceremony) 

Before teeing off, everyone finishes a beer or takes a shot. 

Survival upgrade: one drink every 3 holes and one water-only hole per side. 

 

2) Team Wolf (Big Group Edition) 

Teams of 2–4. One Wolf per hole rotates. 

Losing team drinks. Lone Wolf win? Everyone else drinks. 

 

3) Quota Chaos 

Set a realistic quota before the round. 

Meet or beat it? You assign drinks. Miss it? You drink the difference. 

 

4) Hole-by-Hole Scorecard Recap (19th hole) 

Worst score on each hole = one sip. 

Optional: best score assigns the sip. 

 

5) Loser Coughs Up (Group Edition) 

On par-3s, last to hole out drinks their stroke count and pays into the kitty. 

 

6) The Golf Ball Pocket Game 

Worst golfer starts with a ball and plants it in someone else’s pocket through the day/night. 

Whoever has it at the end finishes their drink. 

 

7) Golf Ball Pint Game 

Drop a golf ball into someone’s drink — they finish it and now control the ball. 

 

8) Off-Course Forfeits 

Worst overall score wears the outfit. 

Lowest par-3 performance buys the first round. 

Lost-ball leader funds late-night food. 

 

Light Mode (recommended for survival): 

Sips only during play, harder penalties saved for the clubhouse, one hydration marshal per group. 

 

Final word: 

Big-group golf drinking games aren’t about perfect swings. 

They’re about mateship, banter, laughing through chaos, and getting everyone home safely. 

 

Join the Conversation: 

What’s the wildest large-group drinking rule you’ve seen survive a full round? 

 

Disclaimer – Clubhouse Yarns 

This is a clubhouse yarn — opinions, observations, and the odd reflection from years around the game. 

Nothing more than a chat between mates. Take what resonates, leave the rest. 


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